Principles of Design: Balance and Unity/Harmony, and Texture
This week, we read Chapter 6 in Sketching Interiors. From it, we learned about sketching different kinds of textures and how it is very important to be able to master the skill of presenting texture for different materials. In our sketches for this week, we experimented with drawing wood and masonry textures with color. In class this week, we talked about two design principles: balance and unity/harmony. Balance is critical to feeling a sense of equilibrium in a space. There are three kinds of balance: symmetrical, which is usually used in formal spaces to make them feel steady and welcoming, but symmetry in a space has the possibility of becoming boring and static; asymmetrical, which is usually used in more informal spaces and makes the space feel more relaxed but is more difficult to achieve; and radial balance, where things flow out of a specific point. Unity is achieved when every space or object flows toget...